Archived copy of freewrl.sourceforge.io · Captured 2026-09-30 · Current site: freewrl.org · About this archive

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FreeWRL News

  • 27.Mar.2001 -- 0.28 gives some users problems - PLEASE wait a day for a more stable/tested release.
  • 27.Mar.2001 -- 0.28 is out. Many bug fixes, improved speed, better rendering, better EAI, more .wrl files in the tests directory...
  • 21.Nov.2000 -- 0.27 is released; improved textures, EAI, and initial SAI work.
  • 14.Nov.2000 -- CVS code is getting good! SAI being worked on, too.
  • 15.Sep.2000 -- more work on EAI, Java bindings, and Netscape interraction. For those interested, contact john.stewart@crc.ca for updates.
  • 04.Sep.2000 -- 0.26 released - lots of changes! pixelTexture and texture bugs fixed.
  • 01.Sep.2000 -- 0.26 due out any day now; maybe this weekend once we verify the build.
  • 04.Aug.2000 -- Development is now handled on SourceForge.net; http://freewrl.sourceforge.net. Web pages will stay with CRC.
  • 21.July.2000 -- 0.25 released. PixedTexture, better background images, and image/colour changes, and work on build/installation
  • 11.July.2000 -- pointer to my talk at the Ottawa Linux Symposium is in the links section. Make it to the Symposium if you can and say hello.
  • 7.July.2000 -- 0.25 snapshot1 is out; background fixes and OpenGL coding improvements. Use at your own risk, and you need Perl 5.6.
  • 19.June.2000 -- 0.24 released. Better install, repaired bug in loading inlines.
  • 19.May.2000 -- 0.23 released. Bug fixes, error messages cleaned up.
  • 07.Apr.2000 -- Shared Mulitcast Virtual World code v1.0 released. See the links page for more information.
  • 05.Apr.2000 -- FreeWRL 0.23 will be out shortly - have to fix one bug with Quaternion to VRML conversion, and verify build on RH6.2, and use the donated RPM package format.... Keep checking!
  • 02.Mar.2000 -- have updated some links, am working on verifying a contributed RPM package. Note, HW accelleration now works almost perfectly. Get a Voodoo 2 or 3 or whatever card. (see the install section for links to chipset drivers)
  • 26.jan.2000 -- Also put our old shared multicast modified VNET code in the download area - browse the download area in the "old" subdirectory, and get the code. Use at your own risk.
  • 26.jan.2000 -- Put the Shared Multicast paper on the web site. See the links section, or the download section. New Multicast code should be here sometime before the end of February, in some form or other.
  • 05.jan.2000 -- 0.22 released. This builds very well on a stock RedHat 6.1 distribution. Use it and smile.
  • 24.Dec.1999 -- 0.22a1 is in the download directory. I will be testing this on a fresh RedHat 6.1 distribution with my build instructions over the next couple of days - comments on build instructions more than welcome for the 0.22 release.
  • 23.Dec.1999 -- 0.22 will be out in a couple of days - with much better texture support and the bug below fixed, and much better RedHat install instructions. Get some experience with 0.21, and keep looking here!
  • 21.Dec.1999 -- 0.21 has a bug caused by my playing around with external input devices - please "touch /tmp/inpdev" before running freewrl.
  • 17.Dec.1999 -- 0.21 released RH6.1 install notes included. Polhemus Fastrak integration code works.
  • 27.Oct.1999 -- 0.21alpha2 is out. Working on animated viewpoints, but this is NOT correct in this release. There are also a lot of debugging messages in this one - this one is only for real coders.
  • 23.Sep.1999 -- Just got married. But working again on FreeWRL...
  • 07.Sep.1999 -- 0.21alpha1 is out. Anyone out there want to work on OpenGL calls for concave Index Face Sets? How about a packaging expert to make FreeWRL into a perl module? 0.21 out soon! (mid september 1999) WAIT FOR IT, if you can.
  • 13.Aug.1999 -- 0.20 released. EXTERNPROTO support, improved javascript support, more EAI changes (works with netscape for local files!!!), and shared virtual worlds is here now.
  • 14.June.1999 -- 0.20alpha1 is out! EAI is pretty good now, still a few bugs to work on.
  • 18.May.1999 -- 0.19beta2 should be released soon. I have been working on EAI code, and fixing some minor bugs. The EAI code and SHARED VIRTUAL WORLDS should work 100% soon...
  • 23.Mar.1999 -- 0.19 is out. Great gains in EAI, some documentation updates.
  • 15.Jan.1999 -- 0.18 is out. First version released by John Stewart (john.stewart@crc.ca)