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FreeWRL/FreeX3D iPhone Buildlast update: July 21, 2011.What is not working yetThe build for the iPhone, iPad, etc. is in the process of creation. As such, there are some areas of the FreeWRL/FreeX3D project that are not yet working. Help appreciated! Here is a partial list of what is not working yet:
Downloading the FreeWRL code.
Building and testing the FreeWRL iPhone code
IPhone Simulator configure notesNote that, with the iPhone Simulator, you can use the mouse for navigation. We have found that using the finger on the iPhone screen, and using the mouse, are somehow inherrently different, so expect to find things moving in non-intuitive ways when using the mouse.
InfoFrom circa 1999 to April 2010, the FreeWRL project was managed by John A. Stewart. There is absolutely no warranty, express or implied for this software. For details on the conditions of use, see the FreeWRL distribution. FreeWRL is Copyright (C) 1998, 1999...2009 Tuomas J. Lukka, John Stewart and others. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
DISCLAIMER: All information and programs presented on these pages is presented strictly on an as-is basis without an explicit or implicit warranty or guarantee of any kind, not even for fitness for any particular purpose. The FreeWRL logo is based on the Linux Penguin logo by Larry Ewing. All trademarks are owned by their respective owners.
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